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#Assessment: Vengeful Guardian: Moonrider – Destructoid

Assessment: Vengeful Guardian: Moonrider – Destructoid

Revengeance

The retro-inspired market went from novel to closely saturated somewhat rapidly, and now they’ve been their very own nook of the trade for over a decade. It’s a somewhat troublesome nook to face out in. It’s a reasonably busy nook.

For my cash, it’s a precarious balancing act between constructing off designs and mechanics of the period, whereas additionally discovering a memorable identification. You may make Contra once more, and should you do a very good job, that may be adequate. However you may’t stand with the massive boys except you deliver your individual pants. Or one thing. I generally simply hork up analogies and hope they make sense.

With Oniken, Odallus, and Blazing Chrome below their belt, JoyMasher has tried on a couple of pairs of pants of their years. Actually, although, these video games harken somewhat closely towards their influences.  Vengeful Guardian: Moonrider is their newest retro-flavored try. Does this one deliver sufficient of its personal juice to make a scrumptious cocktail? Okay, I’ll cease now.

Vengeful Guardian Moonrider Bike Stage
Screenshot by Destructoid

Vengeful Guardian: Moonrider (PC [Reviewed], PS4, PS5, Nintendo Change)
Developer: Joymasher
Writer: The Arcade Crew
Launched: January 12, 2023
MSRP: $16.99

I believe the very best I can do to elucidate the retro inspiration of Vengeful Guardian: Moonrider is to say that it’s like a cross between Shinobi 3 and Mega Man X, however with out the ranged fight of both title. You play as a mopey samurai Robo-Cop and your objective is to platform throughout a variety of levels in any order, with the target being to remove a boss and take their energy. Cyberpunk Shinobi is perhaps probably the most environment friendly method to describe it, Moonrider simply looks like it’s extra in a rush.

That’s to not say that Vengeful Guardian: Moonrider is by-product, however you may inform from the place it was influenced. And I adore it. A few the degrees even have raster racer-style intros, so it is aware of the place my coronary heart is.

Whereas Oniken and Odallus had been visually NES-styled and Blazing Chrome matches extra as an early-’90s arcade title, Vengeful Guardian: Moonrider is decidedly extra Genesis. Sega CD is perhaps extra correct, because the music and sound don’t actually adhere to the intonations of the console’s FM synth. So as to add to this aesthetic, the brief loading between scenes is accompanied by a spinning disc brand on the nook. Identical to the outdated days when video games got here on disc.

Samurai Robo-Cop

Regardless of the soundtrack entering into its personal route, the aesthetic is extraordinarily convincing. A variety of thought was given not simply to the standard of pixel artwork however the restrictions that the Sega CD would current. Sprite rotation is used sparingly, and every little thing is animated frame-by-frame somewhat than utilizing any trendy shortcuts.  Use of colour and parallax backgrounds can also be very hanging, notably within the airship stage.

It additionally has a reasonably superb CRT filter. Not solely does it add scanline, phosphor glow, and curvature, however it has a bezel that displays the sunshine on display screen as properly. You’ll be able to flip it off you probably have no ‘90s in your soul, however it’s fairly spectacular should you’re into that form of factor.

You’ll be able to select which stage you need to head to after the introduction stage. Not a lot is given to you past a fast description of the extent and the identify of the boss you’ll be going up in opposition to. Blazing Chrome at the least gave a normal thought of the stage’s problem, however Vengeful Guardian: Moonrider omits that. Luckily, not one of the levels are notably straightforward nor are any exceedingly troublesome.

You choose up extra talents from bosses, which may give you an edge, however the one you begin with is helpful sufficient that it’s by no means actually outdated. Alternatively, I discovered a number of the power-ups to be barely price utilizing. I obtained probably the most out of the Darkportal weapon, which summons an eldritch tentacle to sensually cuddle enemies to loss of life. It causes extended injury, particularly should you set off it proper subsequent to an enemy. In the meantime, I by no means actually used the fireplace boomerang, as a result of I nonetheless haven’t forgiven Australia for what they’ve finished. It’s a tremendous weapon, however I’ll at all times select tentacles when given the choice.

Vengeful Guardian Moonrider Walljumping
Screenshot by Destructoid

Phosphor glow

There are additionally extra improve chips hidden all through the degrees. You’ll be able to equip two at a time, and whereas they normally solely make minor variations to gameplay, they’re worthwhile. There are chips that refill your well being or power once you kill enemies and one which means that you can double bounce. Then there’s one which causes you to die in a single hit should you want that additional problem.

And possibly you do. Vengeful Guardian: Moonrider is neither the longest nor most troublesome sport I’ve encountered; retro-inspired or in any other case. I used to be informed it takes about two hours to clear, and might now affirm that it’s a more-or-less correct estimate. Some bosses didn’t put up a lot of a struggle, particularly when confronted with my spectacular tentacle. It’s not a whole cakewalk, however I really feel like I might have appreciated it extra if it put up a little bit of a struggle.

Vengeful Guardian Moonrider Airship Stage
Screenshot by Destructoid

Blast processing

On the identical time, I believe a part of my situation with it’s that I used to be left wanting extra. That could be a very good drawback for a sport to have, however should you feed me too few pancakes, I’m not going to simply sit in a happy afterglow. As an alternative, I’m going to exit and discover extra pancakes. I suppose JoyMasher has fairly a couple of extra stacks of pancakes on provide that I can go to. Nonetheless, I’m the primary stack of pancakes doesn’t get factors as a result of different pancakes exist. It has to face as its personal stack.

What I’m getting at is that I don’t assume Vengeful Guardian: Moonrider goes to be notably memorable. After I consider it, it’s seemingly going to be within the context of JoyMasher’s full library of video games.

That’s going to be subjective, although. Even when it’s not going to be renting area in my thoughts, Vengeful Guardian: Moonrider is a decent retro-inspired motion sport that I’ve only a few gripes about. JoyMasher has already confirmed themselves with some stable titles, and Moonrider continues that development. It doesn’t re-write the script for the video games that impressed it, however it does an amazing job getting the temper throughout. In the event you loved their earlier titles, you may anticipate the identical expertise on show right here. JoyMasher has stayed away from sequels to this point, but when Moonrider obtained again on its bike, I’d fortunately scooch up behind it.

[This review is based on a retail build of the game provided by the publisher.]

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