#Anime Reborn Traits Tier Checklist & Reroll Information (RELEASE) – Destructoid

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Getting a trait is the very first thing you do while you purchase a worthy unit. There are many them in Anime Reborn, however not all are good for you. Whereas luck is the necessary a part of getting one of the best ones, you continue to have a option to make. Our Anime Reborn tier checklist will make it easier to make the proper choice.
Anime Reborn Tier Checklist – All Traits Ranked
Due to the traits pity system, you’ll get top-of-the-line traits (Mythic or Secret) each 200 rolls. Let’s face it: the rarest traits in different Roblox tower protection video games are virtually not possible to get, so having a pity system in Anime Reborn is a game-changer.
Tier | Traits |
---|---|
S | Demon, Ethereal, Heavenly, Miracle, Paladin, Slayer |
A | Anubis, Exploder, Wealth |
B | Archer, Agile III, Potential, Warrior III |
C | Agile II, Sniper II, Sniper III, Warrior II |
D | Agile I, Sniper I, Sniper II, Warrior I |
S Tier – Finest Traits in Anime Reborn
S tier is crammed with Anime Reborn Mythics and Secrets and techniques, that are head and shoulders above all different traits. Due to Mythic pity, your purpose is to equip every unit with a S tier trait.
- Demon – Improbable mixture of harm and SPA.
- Ethereal – Nice mixture of standard injury and injury over time. The issue is that if the unit doesn’t have a DoT assault. In that case, you’ve got an A-tier stage trait.
- Slayer – Gives nice injury enhance, however just like Exploder, it doesn’t provide a lot else, making it one of many much less attention-grabbing Mythicals.
- Paladin – Arguably one of the best trait within the recreation. Gives OP injury buff to allies whereas giving further random buffs.
- Miracle – Stat-wise, this trait affords essentially the most, from injury to buffs, but it surely comes at a worth. You’ll be able to solely place one unit with the Miracle trait on the sphere. So, if a unit has 4 or 5 placements, this trait limits its impact.
- Heavenly – glorious help trait that enhances allies’ injury. It’s not one of the best Legendary on the market, however it’s good to have in your squad.
A Tier Traits – Anime Reborn Roblox
- Anubis – Mainly Anime Reborn Agile IV
- Exploder – Big injury enhance however affords nothing else, which retains it away from the S tier.
- Wealth – This trait is often ineffective for all non-money models, however Anime Reborn introduces a twist – common models earn 25% extra money from kills. That is particularly helpful if you happen to don’t have a farm unit or need to double down on cash revenue.
B Tier Traits – Borderline Good
- Archer – Nice vary, consider it as Sniper IV
- Agile III – Good assault pace improve, which is useful if you happen to’re simply beginning the sport.
- Potential – This can be a nice trait for fast leveling, but it surely must be changed later.
- Warrior III – Good injury enhance, so think about leaving it, particularly if the unit you’re giving trait to will not be lower than Legendary.
C Tier Traits – Strong However Nothing Extra
- Sniper II & III – Good selections while you want vary, however higher traits exist.
- Agile II – Strong vary that you just’ll want in sure modes.
- Warrior II – Strong DMG enhance, however nothing that can cease you from rolling once more.
D Tier Traits – Reroll ASAP
- Warrior I – You may get a lot greater than 5% injury.
- Agile I – Being quick is at all times nice, however -5% assault pace is nothing particular.
- Sniper I & II – A small vary extension of your assaults doesn’t make a distinction.
Anime Reborn Traits Checklist
That is essentially the most full Anime Reborn traits checklist, with their rarities and stats. You’ll acknowledge a number of in style selections in different Roblox tower protection titles, in addition to loads of new ones.
Trait | Rarity | Description |
---|---|---|
Warrior I (12.4%) | Uncommon | +5% injury |
Warrior II (8%) | Uncommon | +10% injury |
Warrior III (6%) | Epic | +15% injury |
Agile I (12.4%) | Uncommon | -5% SPA |
Agile II (8%) | Uncommon | -8% SPA |
Agile III (6%) | Epic | -12% SPA |
Sniper I (12.4%) | Uncommon | +5% vary |
Sniper II (8%) | Uncommon | +10% vary |
Sniper III (6%) | Epic | +15% vary |
Anubis (4.35%) | Legendary | -17.5% SPA |
Potential (4.45%) | Legendary | +40% expertise |
Archer (4%) | Legendary | +25% vary |
Wealth (2.5%) | Legendary | +25% Yen for farm unit or +25% Yen per kill for normal unit |
Exploder (2%) | Legendary | +25% injury |
Slayer (0.8%) | Legendary | +25% DMG Will increase DMG dealt to the enemy by 1% for each 2% of their lacking HP |
Heavenly (0.75%) | Legendary | +20% DMG buff Beneficial properties 5% vary for each ally in vary (max 30%) |
Ethereal (0.7%) | Legendary | +20% DMG +5% vary +20% DoT injury |
Demon (0.5%) | Legendary | +20% DMG buff For each 30 elimination stacks, the unit will get -50% SPA for 15 seconds |
Paladin (0.25%) | Secret | +100 DMG buff +10% vary Each assault has a 25% probability to activate a random buff on the unit for 10s. Reduces place restrict to 2. |
Miracle (0.1%) | Secret | +300 DMG -10 SPA +20% vary A unit will get one buff from the random checklist of buffs (Miracle I: 15% DoT DMG, Miracle II: +20% DMG, Miracle III +20% cash gained, Miracle IV: +20% vary) Reduces place restrict to 1. |
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