#All Umbral Calamities, defined – Destructoid
Table of Contents
All Umbral Calamities, defined – Destructoid
Last Fantasy XIV has intensive quantities of lore, and none is extra doubtlessly complicated than the tales behind the Umbral Calamities. These Calamities have modified the world, introduced worlds colliding collectively, and left legacies of their wake.
There have to date been eight Umbral Calamities, most of which appear to focus on a specific component. Some are positively extra well-known than others, however all of them needs to be remembered.
The First Umbral Calamity
The First Umbral Calamity is what marked the start of what we now know as The Supply. It’s often known as the Calamity of Wind, and far of what we learn about it comes from the Moogles. Within the story of Good King Moogle Mog XII, we study a time when the Moogles crammed the skies earlier than it turned the battleground of a battle between the gods.
The Second Umbral Calamity
The Second Umbral Calamity was brought on by kingdoms on The Supply battling over territories. Often known as the Calamity of Lightning, this one was largely brought on by mankind’s personal greed, however that didn’t make it any much less devastating.
After the wars between kingdoms destroyed the character of the land round them, volcanoes started to erupt, inflicting long-lasting darkness to engulf the world. On this darkness, an enormous lightning storm started and lasted for a yr and a day, sending the individuals into underground caverns seeking security. Whereas down there, they started praying for salvation and these prayers are mentioned to be the primary type of magical incantations.
The Third Umbral Calamity
Often known as the Calamity of Fireplace, the Third Umbral Calamity was a results of an enormous shift to faith after the invention of magic and the downfall of most of the world’s kingdoms. Corrupt and highly effective, the Church buildings led the individuals into holy wars, witch hunts, and eventual genocide.
Bored with the wills of man, the gods are mentioned to have punished the individuals. The solar turned enlarged, and the earth turned scorched and arid, main individuals into famine. This Umbral Calamity is considered why Thanalan is now a desert, with found fossils main many to consider that it was as soon as lush and stuffed with greenery.
The Fourth Umbral Calamity
As we attain the Fourth Umbral Calamity, the tales might begin to turn out to be extra acquainted. Often known as the Calamity of Earth, the Fourth Calamity occurred when Amon, then a scientist, tried to revitalize his nation by bringing the primary Allagan Emperor, Xande, again to life.
Forging a pact with the Cloud of Darkness to open a portal to The Void, Xande imprisoned the primal Bahamut inside a man-made satellite tv for pc which turned generally known as Dalamud. The plan was to funnel Bahamut’s Aether into the Crystal Tower, however the floor under it collapsed underneath the pressure. This, in flip, led to large earthquakes and even the crumbling of mountains.
The Crystal Tower was swallowed by the earth beneath it, encasing Xande inside.
The Fifth Umbral Calamity
The Fiffth Umbral Calamity is maybe essentially the most mysterious of all of the Calamities. Little is understood about what prompted it. In any other case generally known as the Calamity of Ice, the Fifth Calamity started with the Age of Limitless Frost.
Finally, this Limitless Frost froze over the seas and Mi’qote tribes started emigrate en masse. The Lalafells who resided on Aloalo Island used the artifact we now know because the Key to flee into an unknown reflection, changing into generally known as the Milalla.
The Sixth Umbral Calamity
Bringing an finish to the Battle of the Magi, which had been ongoing for greater than 250 years, the Sixth Umbral Calamity is often known as the Calamity of Water. A devastating flood, considered brought on by the overuse of the land’s aether, swept over Eorzea and destroyed each the cities of Nym and Mhach.
Whereas the individuals of those cities fled to greater floor, magi from each Amdapor and Mhach labored collectively to discover a new sort of magic which might not drain aether from the world, giving delivery to Crimson Magic. This appeared to quell the destruction, bringing the Sixth Umbral Calamity to its finish.
The Seventh Umbral Calamity
The Seventh Umbral Calamity is maybe essentially the most well-known to anybody who performs Last Fantasy XIV, because it was the tip of FFXIV 1.0 and the beginning of A Realm Reborn.
As a consequence of the truth that the earlier Calamities had corresponding parts, the individuals of The Supply thought that the worst was behind them. However then the Garleans, hungry for conquest, sought to make use of Dalamud to trigger large destruction in Eorzea.
Of their makes an attempt to achieve territory, they dragged Dalamud out of the sky, not realizing that it was really a Satellite tv for pc encasing Bahamut. As Dalamud neared the floor, Bahamut erupted from his imprisonment and prompted large devastation, notably on the Carteneu Flats.
Louisoix Leveilleur, grandfather to each Alisaie and Alphinaud, labored along with the Circle of Figuring out in an try to guard what was left of Eorzea and its individuals. As they prayed to the symbols of the Twelve, Louisoix reworked into the Phoenix, spearing via Bahamuts chest. Dying, Bahamut dragged Louisoix down into the earth with him and tempered him to his will.
The Circle of Figuring out survived, and went on to turn out to be the Scions of the Seventh Daybreak.
The Eighth Umbral Calamity
The Eighth Umbral Calamity occurred solely within the different timeline in the course of the early Seventh Astral Period (after the Sixth Umbral Calamity). Garlean forces unleashed a lethal gasoline referred to as Black Rose towards the individuals or Eorzea. This gasoline had the right side to feed from the light-aspected aether of The First, which was swept into The Supply and Rejoined.
The Eighth Umbral Calamity not solely destroyed the whole lot in Eorzea, but additionally the Garlean Empire as properly. Survivors, together with Cid Garlond, went on to determine a way of returning to The First earlier than it was rejoined. This analysis was ultimately handed down, permitting for the re-awakening of G’raha Tia within the Crystal Tower 200 years after the Calamity.
Sadly, on account of time flowing in a different way on The First, G’raha arrived 100 years forward of schedule and needed to disguise behind the id of the Crystal Exarch, awaiting the correct time for the Warrior of Mild to reach in The First and quell the results of Black Rose.