#5 enhancements we might prefer to see a Closing Fantasy XVI successor – Destructoid

5 enhancements we might prefer to see a Closing Fantasy XVI successor – Destructoid

Closing Fantasy XVI ended up being one among my favourite video games from final yr. Clive’s journey to liberate the oppressed magic-weiding Bearers of Valisthea and cleanse the world of the spreading Blight gained me over with its earnest and lovable characters, flashy and frenetic fights, serene and grandiose soundscapes, and the titanic, cinematic boss battles which might be merely unforgettable.

However for all of its many achievements, Closing Fantasy XVI felt a bit easy and underdeveloped at instances. Numerous design selections appear derived from the developer’s earlier expertise with Closing Fantasy XIV, whereas different components fail to fulfill the identical complexity and selection as its MMO counterpart.

If the just lately rebranded Artistic Studio III will get a chance to comply with up on this type of Closing Fantasy sport, these are among the enhancements that would really elevate the sport past its present potential.

Give us much less busy-work in facet quests

Aspect quests in FFXVI are very commendable, delivering necessary context and full story arcs to most of the supporting forged members. Nonetheless, the duties themselves will not be practically as attention-grabbing, with too many facet quests that ask gamers to go from level A to B, defeat a couple of enemies, maintain a button to choose up three key gadgets and return again to level A.

This sort of busy work is outdated even within the MMO house. For a cinematic motion sport, the method is boring and meandering. Future installments would profit from extra numerous aims and sequences that differ from routine fights. Simply think about destroying nests of spawning lethal bugs at a close-by village or capturing and holding a number of factors from an invasion of Akashic. I’m positive the crew can provide you with concepts leagues higher than my very own with a bit extra time and deal with them.

An incredible extensive world with nary a factor to do 

The world of Valisthea is huge and exquisite, inspiring gamers to wander away into the open terrain and lose themselves in its varied locales. The one downside is, there’s hardly something rewarding to seek out amid all of it. The prevailing design is stuffed with potential for attention-grabbing occasions to happen and secrets and techniques to find, however most of those moments are reserved till the right facet quest has been acquired. Outdoors of a handful of interspersed merchandise chests and some Chronoliths internet hosting fight challenges, the environments are barren of significant content material to uncover.
If we ever get an opportunity to revisit Valisthea or its religious successor, the explorable areas want extra discoveries to bump into organically to incentivize gamers to roam the maps.

Over-reliance on cooldowns makes for stagnant battles

Eikon talents are the core mechanic that binds FFXVI’s fight collectively, serving as dazzling and impactful extensions to Clive’s fundamental talents. Nonetheless, each one among them is on a cooldown, and as soon as entry to those powers has been expended, gamers are left with a relatively uninteresting and easy base skillset. That is punctuated by the sport’s opening hours, the place gamers need to lean on this very restricted array of talents.

Upgrading strikes and incrementally attaining new expertise to work into combos is extremely rewarding at first, nevertheless it’s all too simple to finish up falling into the identical groove, effectively dispatching enemies with the identical rotation of fiery uppercuts and laser blasts. Introducing extra button combos to the common swordplay and magic casting would make it all of the extra enjoyable to interweave alongside the Eikon powers to additional amplify the pulse-pounding motion.

The forged of supporting characters is underneath utilized

Get together members are poorly built-in into the general gameplay of FFXVI, contemplating the presence of every member is contextual to the story. The one constant celebration member is Togal, who will get a devoted menu for motion instructions, however these aren’t notably helpful.

Think about having a collection of celebration members on reserve on the hideaway that could possibly be rotated out and in of the celebration, prepared for the decision to motion for every mission you choose. The accomplice choices may nonetheless be restricted by the occasions of the story, omitting characters as wanted however leaving room for extra participant alternative and playstyle intricacies.

Whereas it will be too cumbersome to manage a number of celebration members with FFXVI’s type of action-RPG fight, the power to customise every teammate’s talents to raised complement Clive’s would contribute larger depth to every encounter. Prime it off with their very own equipable gadgets and equipment to bolster their talents, and all of the sudden, these ancillary companions would change into invaluable comrades in battle.

Ineffective gear, loot, crafting and general financial system

With a lot consideration given to the preventing and Eikon strikes, FFXVI gives shockingly little in the best way of stat boosting and loadout optimization. The sport solely contains the 4 fundamental stats: well being, protection, assault, and stagger infliction. Technically there’s additionally power, vitality and willpower, however these solely enhance by leveling up and are unaffected by tools.

In whole, there are solely six equippable slots to enhance Clive’s attributes: sword, belt, bracers, and three equipment. The previous three items of substances solely serve to enhance the character’s base stats, which makes the facility scaling of weapon and equipment upgrades extremely linear. There’s simply no room for customizing attributes for various variations in play type. 

As for equipment, they supply a a lot wider vary of various results, together with cooldown discount, therapeutic efficiency, and even stacking buffs on exact transfer executions. However with solely three slots to select from, it doesn’t take lengthy to discover a most well-liked loadout, making it tough to get enthusiastic about buying new equipment in chests or as quest rewards.

The sport may have considerably benefited from the mixing of the franchise’s acquainted materia system, permitting for additional bonuses to connect to current gear. This might additionally diversify the upgrades attained on the forge, permitting gamers to go for increasing their materia slots as a substitute of – or, merely, along with – base stat will increase.

On prime of the whole lot else, the sport’s financial system is totally ineffective. There isn’t a sense in shopping for potions since they’re fully replenished any time you retry from a sport over. In the meantime, tonic buffs are uncommon to return throughout and exceptionally costly for routine restocking, so they don’t seem to be compelling to buy both. The one merchandise of worth to place cash in direction of is orchestrion rolls, which serve extra as a collectible than a worth proposition on your hard-earned gil.

Crafting gadgets are additionally obtained all through the sport, however since they solely contribute to the fundamental forge upgrades and merchandise crafting, they’re seldom used. Maybe if forge upgrades additionally required a financial price, or if there was extra goal to the crafting mechanic that might facilitate a requirement for purchasing crafting gadgets, that would probably enhance the sport’s financial system programs. However as they stand, it’s barebones and forgettable.

Closing Fantasy XVI remains to be phenomenal, I promise!

Whereas this may increasingly appear to be a number of issues, these are finally blemishes on an in any other case incredible expertise. The exceptional presentation, fascinating motion, and grimly optimistic story and themes nonetheless burn brightly because the Phoenix’s flames, outshining any mars in opposition to it.

I’m assured that any effort from Artistic Studio III to iterate and enhance on the precedent set by Closing Fantasy XVI is nicely price being excited for.

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