#10 finest Halo multiplayer maps of all time – Destructoid

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The Halo franchise has spawned among the most iconic multiplayer maps ever made. Because it debuted in 2001, the sequence has seen gamers face off in Spartan on-Spartan motion throughout legendary battlegrounds which have cemented themselves in gaming folklore.
With so many to select from, how do you discover the ten finest Halo maps ever? We’re going to strive.
10. Valhalla

Valhalla felt like a pure evolution of Blood Gulch. Two bases going through off, separated solely by a river. The wealth of car choices makes Valhalla an ideal Seize The Flag map, and the hilly terrain solely provides to the stress as you escape the bottom with the enemy flag.
It returned in all three of 343 Industries’ Halo video games as Ragnarok, Viking, and Vallaheim, respectively. In spite of everything these years, it performs higher than ever.
9. Narrows

Narrows is symmetry perfected. The 2 small bases on either side are accessed rapidly by the person cannons that fling you throughout the map. There’s a big bridge by the center, that includes an higher and decrease degree. There’s even a vertical curve to the bridge, which makes for some fascinating fight engagements.
Narrows matches are extraordinarily fast-paced, due to the existence of the person cannons. You’ll not get a second to relaxation till the sport is completed!
8. Zanzibar

At instances, it appears like Zanzibar is underrated by Halo followers. One workforce spawns in an influence station, whereas the opposite begins on the seaside. The 2 should battle for management of the large spinning wheel in the course of the map, giving Zanzibar an especially dynamic feeling.
Its full dedication to its uneven design is admirable. This makes it excellent for 1 Flag Seize The Flag and Single Bomb matches, creating superior “assault vs. protection” situations. Zanzibar’s Halo 3 remake, Final Resort, is nice too.
7. Battle Creek

- Recreation: Halo: Fight Advanced
Battle Creek is a complete brawl. This semi-symmetrical map takes place in a small canyon, that includes two equivalent bases. In 4v4 Slayer matches, you’re by no means removed from the motion, even in the event you spend most of your time on the respawn display.
Taking your Xbox to a LAN social gathering and enjoying split-screen Battle Creek is what traditional Halo is all about. The map returned in Halo 2 as Beaver Creek, which can also be probably the greatest Halo maps ever. The variations between the 2 are minimal.
6. Midship

Midship‘s Covenant setting offers it a novel aesthetic among the many finest Halo maps. It appears to be like nice, however it performs even higher. It’s a small enviornment setting with a ton of verticality, making it best for Oddball and free-for-all Slayer matches.
Midship produces a novel model of chaos that different Halo maps wrestle to duplicate. You received’t discover campers right here – there’s nowhere to cover!
5. The Pit

Halo 3‘s The Pit is a symmetrical map set in a UNSC coaching facility. It was an instantaneous fan favourite on launch in 2007, and has remained a staple of Halo‘s aggressive scene ever since. The Pit has verticality, lengthy sight traces, and close-quarters alternatives. There’s one thing for each playstyle right here, therefore its longevity.
The largest praise to The Pit is that it has been remade in each single considered one of 343 Industries’ Halo titles. Pitfall in Halo 4, Simulation in Halo 5: Guardians, and Empyrean in Halo Infinite. Nonetheless, you’re by no means beating the unique.
4. Forge World

Halo 3 had Foundry and Sandbox as its main Forge maps. Halo: Attain went one higher with Forge World, an infinite clean canvas for gamers to deliver their wildest concepts to life. The map has a number of completely different areas, every of which will be constructed upon to create one thing totally new. It’s magnificent.
Bungie actually had confidence in Forge World; lots of Halo: Attain‘s base multiplayer maps have been inbuilt it. For higher or worse, this began a sequence pattern of Forge maps changing into matchmaking staples.
3. Guardian

It’s troublesome to explain why Guardian works so effectively. It’s uneven, feels smaller than it’s, and doesn’t play effectively with most goal sport modes. But, it’s undeniably probably the greatest Halo maps ever made. Why is that?
The map is separated by a number of completely different areas, the place fight encounters are well-isolated. It hardly ever feels such as you’re being attacked by a number of angles with little you are able to do about it, and also you’re all the time combating for management over a distinct space of the map. From a design perspective, Guardian is near-perfect.
2. Lockout

When you like verticality in your Halo maps, Lockout has three ranges on what’s in any other case a really small enviornment. Lockout options one central platform, from which the remainder of the map spans out from. Irrespective of the place you spawn, Lockout does an excellent job of luring you again to that center point of interest, whether or not you come from the higher sniper tower, or from the Gravity Raise room.
With so many areas to fret about, you’re all the time taking a brand new fight engagement from fascinating angles, and Lockout presents loads of environmental cowl for expert gamers to make use of to their benefit. For that reason, Lockout is the very best Slayer map ever made.
1. Blood Gulch

- Recreation: Halo: Fight Advanced
Blood Gulch is quintessential Halo. Two bases, one huge, open canyon. Loads of automobiles on either side. Snipers galore. Off to the races you go, Spartans. That is Seize The Flag at its best, and there’s a purpose Blood Gulch has returned in so many Halo video games since.
A part of the great thing about Blood Gulch is its simplicity. Bungie didn’t overcomplicate something, stripping the Halo multiplayer expertise again to its core to create one thing magical. You possibly can nonetheless play Huge Staff Battle matches on Blood Gulch in Halo: The Grasp Chief Assortment, and it nonetheless feels as epic as ever.